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Storytron > The Storyteller
The Storyteller
This
is the program that presents a storyworld to the player, offering
dramatic choices as the story develops. It presents the Deikto
sentences and the faces of the characters the player is interacting
with. Each character has a unique face, and their facial expression
reflects their emotions. There is a very wide palette of available
facial expressions, which befits the richness and variety of possible
emotional states.
Here is a very rough mockup of a basic plan for the screen layout (click to see bigger version):
Face image created using facegen sofware
This shows a particularly tense moment in an imaginary storyworld. A
nasty character by the name of Knifer has just issued you a threat:
Give your bicycle to him or he'll knife you. You see Knifer's ugly
face leering his threat at you. Now it's your turn to respond. On the
right side of the screen, you get to talk back to Knifer in the same
language that he uses to communicate with you: Deikto. In this case,
you have two stark choices: accept the threat, or reject the threat.
There is a third choice, "take the initiative", which means you can
try to take the conversation in a completely new direction ("Hey,
what you do you think of them Yankees?"), but it probably will serve
only to infuriate Knifer.
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